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SpotTogether

My Role

Design, Testing

Platform(s)

iOS

Areas

Education, Accessibility

Duration

3 months

A concept that cuts down the back-and-forth of group planning by collecting everyone's input up front — helping friends decide faster, more fairly, and within budget.

SpotTogether app cover
Discover

The Problem

Group trip planning starts with excitement but stalls fast — coordinating schedules, budgets, and preferences through group chats leads to indecision and plans that quietly fall apart. One person usually ends up holding it all together.

The Idea

Collect every member's preferences and budget up front, surface options that fit the group, and guide everyone from discussion to a final decision — all in one shared space.

User Interviews

Interviewed college students who'd recently planned a group outing, focused on real behaviors and friction points.

  • Planning experience
  • Budget friction
  • Group decisions
  • Coordination tools

Participants: 5 college students, ages 19–23.

Notes from user interview sessions on group trip planning
Define
Affinity mapping board grouping interview themes

Affinity Mapping

Interview notes were synthesized into recurring themes that shaped the problem definition:

  • Too much back-and-forth
  • Conflicting schedules
  • Budget discomfort
  • Silent disengagement
  • No shared ownership

These pointed toward less cognitive load, faster input collection, and more equal participation.

How Might We

How might we help groups share preferences without pressure?

How might we reduce planning time while keeping decisions fair?

How might we keep the planning load off one person?

How might we surface affordable options earlier?

User Personas

Caleb persona, the organizer

Caleb

The Organizer

Runs group plans and gets worn down by conflicting opinions and scattered tools.

  • One shared space instead of scattered chats
  • Clear visibility into everyone's budget
  • Less manual chasing for responses
Julia persona, the busy friend

Julia

The Busy Friend

Limited time and budget; frustrated when plans stall on slow responses.

  • Quick, low-effort ways to share availability
  • Budget-friendly options surfaced early
  • Reminders so she doesn't miss a deadline

Empathy Map

Stress and disengagement traced back to unclear expectations and invisible progress — shaping features like saved lists, deadline reminders, and voting tools.

Develop

User Flow

Three flow variations were explored — a linear happy path, a progressive close-in flow, and a flexible alternative path — to surface where users hesitated and where the design needed clearer guidance.

User flow diagram from starting a plan to finalizing a destination
Deliver

Low-Fidelity Wireframes

Early wireframes tested layout and the core flows — hosting, voting, and reviewing results — before moving into visual design.

Branding & Design System

An earthy green palette with warm yellow accents signals approachability and trust. A reusable component system kept screens consistent.

Mid-Fidelity Wireframes & Testing

Validated layouts combined with the style guide, then tested for system feedback, logic clarity, and navigation through the Host a Session flow.

Deliverables & Impact

Final screens reflect a high task success rate and a smoother path to a group decision.

100%Task Completion Rate
5.2 minsAverage Completion Time

Decision Speed

Different paths revealed clear differences in speed, hesitation, and confidence across personas.

Emotional Response

Key moments showed where users felt uncertain or overwhelmed while planning.

Design Impact

These patterns shaped decisions that better support varying budgets, timelines, and group dynamics.

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